Viral trends: discussing fads and habits

C1
90 min
Premium
1

Think about these questions before watching. Share your ideas with a partner.

  1. Think about a time you jumped on the bandwagon for a popular trend, whether it was a game, a social media challenge, or a particular product. What was the initial appeal, and how long did your interest last?
  2. To what extent are our daily routines shaped by digital fads versus our own conscious choices? Reflect on the small, repetitive digital actions you perform each day.
  3. What distinguishes a harmless, short-lived fad from a more ingrained cultural habit? Discuss an example of a trend you believe successfully crossed that line.
2

Watch the video carefully. Pay attention to the main ideas and key details.

Video script64 segments · click a timestamp to jump

all across social media cryptic colored

cubes and from Twitter users to

celebrities everyone seems to be

bragging about their scores playing a

game called wle designed by a software

engineer named Josh wle for his partner

because she loved word games like the

ones in the New York Times wle telling

the New York Times soon friends and

family were hooked and within months

over a quarter of a million people were

trying to solve the whle of the day it's

a roller coast of emotions is it part of

your daily routine now every morning or

if I stay up till midnight the layout is

super simple no app just a website

without ads or money-making gimmicks its

explosive growth spread mostly by whle

of mouth feels like everyone's playing

it for British fans of an old game show

called lingo the felet word guessing

might feel a little familiar playing p l

a i

n but in this game no opening hints as

you try to solve a felet word in six

turns or less so let's say we try stood

ah so see that yellow there that tells

us we got a couple letters right but in

the wrong place okay so how about dotes

well the green means the letter O is in

the right place how about toads now

we've got two letters in the right place

and we know there's an a

somewhere uh how about t o d a y but in

real life it is a lot tougher just ask

the queen of Scrabble my genius wife

okay about

this no

what if I don't get it then I am the

moral champion of the house could there

still be another a in this word though

haha big spoiler alert the answer is yes

sometimes a letter is used twice like in

bol bol is that your final answer yes

okay but did you Google it yeah I

Googled a lot of

words that were not words tomorrow no

Googling now one of the biggest things

that keeps people com back it only lets

you play once a day which leaves you

jonesing for so much more guys I guess I

get it yeah so wait are you the world

King of the house or I am right

now yeah and I understand Al plays so

they say it's supposed to take 3 minutes

takes way longer

than that's fun I love all right thank

you gotty that's some good clean

funds hey thanks for watching our

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3

Answer these questions in your own words. Support your answers with evidence from the video.

01According to the video, what was the initial motivation for creating Wordle and how did it first gain popularity?
Sample answerThe creator, a software engineer named Josh Wardle, designed it for his partner because she was a fan of word games. It first became popular among their friends and family, and then its growth exploded through word of mouth, reaching over a quarter of a million players in just a few months.
02In what ways does the video describe Wordle's design and distribution model as being unconventional?
Sample answerThe video highlights that Wordle is unconventional because it's just a simple website, not an app. More importantly, it's completely free of advertisements and what the narrator calls 'money-making gimmicks,' which is quite rare for a viral online game.
03How does the video illustrate that the game can be more complex than its simple rules suggest?
Sample answerIt shows that even an expert, referred to as the 'queen of Scrabble', can struggle with it. The video also reveals a specific complexity, which is that letters can sometimes be used twice in the answer, making it much tougher to solve.
04What key psychological factor does the video suggest is responsible for keeping players so engaged with the game?
Sample answerThe video implies that the game's scarcity is the key factor. By only allowing people to play once a day, it creates a sense of anticipation and leaves them 'jonesing for so much more,' which is a powerful hook to ensure they return daily.
4

Vocabulary

Vocabulary
These expressions will help you communicate more naturally about this topic.
To jump on the bandwagon — to start doing or supporting something that is already popular or successful.
Usage note: Often used with a slightly critical tone, suggesting that the person is following a trend rather than having a genuine interest.
A flash in the pan — something that is successful or popular for only a very short period.
Usage note: Use this to express doubt about the long-term success of a new trend. It's often used retrospectively, e.g., 'That app turned out to be just a flash in the pan.'
To gain traction — to become more popular, accepted, or established.
Usage note: This phrase is common in business and media contexts. It's a slightly more formal alternative to 'catch on'. Common collocations: 'gain significant traction', 'start to gain traction'.
The novelty wears off — the initial feeling of excitement and newness about something disappears over time.
Usage note: This is a natural-sounding phrase to describe the lifecycle of a fad. You can say 'the novelty wore off' (past) or 'the novelty is wearing off' (present continuous).
To be a creature of habit — to be a person who prefers to do the same things at the same time and in the same way every day.
Usage note: This phrase describes a personality type. It connects the idea of a viral game like Wordle to the personal routines people build around it.
5

Decide if each statement is true or false. Correct the false ones.

01The game was initially conceived as a personal gift for the creator's partner, who was an avid fan of word games.
02The video attributes the game's rapid spread to a well-funded social media advertising campaign.
03A key constraint of the game is that letters cannot be repeated in the final five-letter word.
04The video draws a parallel between Wordle's gameplay mechanics and those of an old British game show.
05According to the video, the game's design is minimalist and it operates on a website free of advertisements or other 'money-making gimmicks'.
6

Complete the sentences with words from the box. One word is extra.

Word bank
01It seems like every company is trying to jump on the by incorporating AI into their products, whether it makes sense or not.
02The new social media platform struggled at first, but it started to gain significant after a few key influencers promoted it.
03At first, everyone was excited about the 24/7 live stream from the office, but the quickly wore off and people lost interest.
04While the app was incredibly popular for a month, it turned out to be just a with no real long-term appeal.
05I'm such a that I can't even start my day properly without my specific morning coffee routine.
7

Choose the best answer based on what you heard in the video.

01According to the video's explanation of the gameplay, what does a yellow-colored letter signify?
02The video mentions a specific milestone in Wordle's early popularity. What was it?
03What specific user habit does the video mention in relation to the game's daily reset?
04Which of the following is NOT mentioned in the video as a characteristic of Wordle or the experience of playing it?
8

Fads and habits in context

Match the beginning of each sentence with its correct ending.

Drag or click to match
Definitions
9

Discuss these questions with a partner. Try to use vocabulary from the lesson.

  1. The video mentions Wordle's 'once-a-day' feature keeps people 'jonesing for more'. To what extent is this scarcity model a sustainable strategy for digital products to gain traction, versus a gimmick that risks frustrating users once the novelty wears off?
  2. The video highlights Wordle's simplicity and lack of ads. In your culture, is there a growing appreciation for simpler, non-commercial digital experiences, or do people generally prefer more feature-rich, monetized apps? Discuss whether you think minimalist trends like this are just a flash in the pan or indicative of a larger societal shift.
  3. The video portrays Wordle as a wholesome part of a daily routine. At what point does a daily digital engagement like this stop being a harmless habit and become a compulsion? Consider the factors that distinguish a creature of habit from someone who has jumped on the bandwagon of a potentially unhealthy digital trend.